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A House is a civilian building that is used for housing units in Age of Empires, Age of Empires II, Age of Empires III, and Age of Mythology. The House is available to almost every civilization in the Age of Empires series.
A House is a basic building that can support a population of 4 (in Age of Empires), 5 (in Age of Empires II), 10 (in Age of Empires III), Settlers or Villagers and military units. Houses should be constructed when necessary to expand your civilization to the maximum that is allowed by your population limit. Houses are cheap, but are still considered as very important buildings for the survival and expansion of your civilization.
In Age of Empires III there are 4 different types of houses which are House (West), House (Medium), and House (East) and the special Manor House (unique to the British) which spawns a new Settler every time it is built.
Age of Empires Edit
| [[File:Iron Age House.png|250px]]|
Age of Empires II EditIn Age of Empires II, the House's Line of Sight (LOS) can be upgraded from Town Watch and Town Patrol at the Town Center and receives more hitpoints from the Masonry and Architecture technologies researched at the University
During the Middle Ages in Europe, peasants often kept farm animals in a separate room or on the ground floor of their houses. Merchants and craftsmen also used ground floors as a place of business with living areas above. Lords lived in larger manor houses with kitchens separated to reduce the risk of fire. The homes of lords in the Dark Ages were fortified before the advent of castles.
Age of Mythology EditThe House is virtually similar for Greeks, Egyptians and Norse. The only difference is that they support 10 population and only 10 can be built at a time.
The only way to have more population is to build more Town Centers on Settlements.
Age of Empires III Edit
The house returns in Age of Empires III, they support 10 population in most cases and have a build limit of 20. See each civilizations home city cards for information on their respective cards for houses (if not listed below).
- Note: All houses can have their hitpoints improved by using the appropriate "Improved Buildings" card for that civilization.