The numbers after / represent the broadside attack.
The Caravel is one of the first military ships available in the game other than the Galleon or Fluyt. Although it is one of the weakest warships in the game, it is relatively inexpensive, costing only 300 Wood and 100 Coin and can be built in a short amount of time. The Caravel is very useful at exploring uncharted waters because it is not big as other large ships so it can move faster and can store troops inside it and transport them faster. The Caravel is also one of the only warships that can harvest from fish and whales just like Fishing Boats.
- Its gather rates are: Fish 0.67, and Whale 0.05, respectively.
- The Ottomans use galleys instead of caravels.
- Spanish civilizations may want to use galleons and Privateers instead, due to Spanish Galleons and the Spanish Inquisition.
- Privateer ships can be sent by most civilizations during the colonial age as well, though they lack a caravel's speed and ability to gather resources, they are tougher and possess greater line of sight than most ships in that age.
- Caravels are one of the easier ships to repair at a dock due to their low Hit Points, this means a skilled player can retreat a damaged vessel and have it back in the fight in a relatively short amount of time.